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Timeline Transit Magic Load Protocol (1496 DR)

Issued from The Line Jacks Central Dispatch Hall, Arnrock Island

When jumping timelines, all personnel must adhere to Arcane-Power Load Limits to prevent planar overpressure, weave distortion, and timeline recoil.

Arcane-Power is the measured metaphysical weight of magic carried across a boundary.

Tier Capacity

  • Tier 1 (Levels 1-4): 6 AP

  • Tier 2 (Levels 5-8): 10 AP

  • Tier 3 (Levels 9-12): 17 AP

  • Tier 4 (Levels 13-16): 27 AP

  • Tier 5 (Levels 17-20): 40 AP

Casting Signature Tax Per Tier

  • Full Caster: 2 / 4 / 8 / 14 / 22 AP

  • Half Caster: 1 / 2 / 4 / 8 / 13 AP

  • Third Caster: 1 / 1 / 2 / 4 / 7 AP

  • Non-Casters: 0 AP

Magic Rarity Weighting

  • Common: 1 AP

  • Uncommon: 2 AP

  • Rare: 4 AP

  • Very Rare: 6 AP

  • Legendary: 8 AP

  • Artifacts: 10-14 AP by Logistics Officer ruling

Common Field Clarifications

  • Warlocks count as half casters.

  • Artificer Infusions are part of their casting tax and do NOT reduce their AP Load Limit. Any permanent items that they create and bring with DO count.

  • Multiclass: use the highest bracket you qualify for, do NOT stack.

  • Magic Initiate / Fey Touched type feats: +1 AP if they grant slots.

  • Cantrip-only feats: 0 AP.

  • Potions/Scrolls count as half AP of permanents of the same level.

Failure to adhere to load limits risks breach cascade, timeline blowback, or timeline feed inversion.

Signed, Field Regulation Clerk – Line Jack Registry